using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("MulliganReplaceLabel")]
	public class MulliganReplaceLabel : MonoBehaviour
	{
		public UberText m_labelText => method_3<UberText>("m_labelText");

		public MulliganReplaceLabel(IntPtr address, string className)
			: base(address, className)
		{
		}

		public MulliganReplaceLabel(IntPtr address)
			: this(address, "MulliganReplaceLabel")
		{
		}

		public void Awake()
		{
			method_8("Awake");
		}
	}
}
